5 Demonstrações simples sobre The First Berserker: Khazan Explicado
5 Demonstrações simples sobre The First Berserker: Khazan Explicado
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General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter Em linha fans, but Khazan is too damn flat and unexpressive as a protagonist for me.
As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.
Este finesse por animaçãeste 3D pelo finesse cel shading implementado utilizando a tecnologia Unreal Engine oferece deslumbrantes cenários de modo a que os jogadores sintam como se estivessem assistindo a uma animação.
At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.
The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
A clara inspiraçãeste para isso foi Nioh, qual também utiliza 1 sistema natural semelhante, mas isso tira 1 pouco do charme do um Souls e a graça por explorar um mundo interconectado e achar caminhos natural escondidos entre as áreas.
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Não sei se isso foi por questãeste intencional de design ou resultado do 1 erro, mas tenho a impressãeste de de que muitos vãeste chegar nesse ponto da aventura e se sentir frustrados pela “surpresa” qual o estúdio preparou — porém vale a pena insistir 1 pouco para atravessar dela.
Esses problemas do balanceamento impactaram bem negativamente na minha gameplay, felizmente sãeste The First Berserker: Khazan coisas simples de se resolver com um patch futuramente, contudo Teimavive aqui o aviso do qual certas partes do game não parecem justas com o jogador.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
O Primeiro Berserker: os impressionantes gráficos cel-shaded 3D do Khazan dão vida ao mundo de Arad com o visual vibrante de filmes animados.
" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.
Utilizando um visual estilo cell shading qual imita 1 anime, o game se destaca através maneira tais como usa seu sistema de habilidades de modo a passar ao jogador a sensação por de que o protagonista é poderoso.
3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right